“Develop your 2D & 3D games, cross-platform projects with the Godot Engine.”
With this key area of my portfolio, I bring Best Practices and Optimization techniques.
Godot
- Godot Template Project — Start your next game with this!
- Godot — 1. Game Engine Overview — Master the fundamentals
- Godot — 2. Best Project Template — Start here
- Godot — 3. Free “Core” AddOn For Gaming — Best reusable functionality
- Godot — 4. Free “Mingleton” AddOn For Architecture — Scale your projects right
Godot Videos
Godot – 1 – Overview | #godot #godotengine #gamedev #bestpractices
Godot – 2 – Project Template | #godot #godotengine #gamedev #bestpractices
Godot – 3 – Core Plugin | #godot #godotengine #plugin #gamedev #unittesting
Godot – 4 – Mingleton Plugin | #godot #godotengine #singleton #gamedev #designpatterns
Godot – 5 – Community Poll 2023 | #godot #godotengine #gamedev #survey
Godot – 6 – Community Poll 2024 | #godot #godotengine #gamedev #survey
Godot Templates
This repo includes best practices for project structure and C# coding standards for the Godot Engine.
This is the ideal starting point for new Godot game projects.
Links
- GitHub.com/SamuelAsherRivello/godot-project-template – Download today!
Godot Presentation
In this presentation, we overview the basics of the Godot game engine and its place in the games industry.
Godot Plugins
Plugin 1 – RMC Core
This is a core library of powerful C# functionality
for the Godot Engine.
Highlights
- Does NOT require any autoload, interface, nor baseclass
- Compatible with nodes, resources, and classes
- Compatible with GDScript, C#, and C++
Links
- GitHub.com/SamuelAsherRivello/rmc-core-godot – Download today!
Plugin 2 – RMC Mingleton
Where singletons go to mingle!
Create and access singletons of any base type.
Highlights
- Does NOT require any autoload, interface, nor baseclass
- Compatible with nodes, resources, and classes
- Compatible with GDScript, C#, and C++
Links
- GitHub.com/SamuelAsherRivello/rmc-mingleton-godot – Download today!
Plugin 3 – RMC Mini Mvcs
Separate the important concerns of your game logic
to make your games more readable, scalable, and maintainable.
Highlights
- Does NOT require any autoload, interface, nor baseclass
- Compatible with nodes, resources, and classes
- Compatible with GDScript, C#, and C++
Links
- GitHub.com/SamuelAsherRivello/rmc-mini-mvcs-godot – Download today!
What’s Next?
This area of my expertise is particularly exciting!I love to learn & to make an impact with my teams and projects.
Contact me regarding new opportunities that align with my skills and experience.